Portal 2
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즐겨찾기
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업데이트일
8.962 MB
2013년 5월 29일 오후 8시 43분
2013년 5월 30일 오후 12시 09분
업데이트 노트 2개 (보기)

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설명
This chamber is not quite as evil as it's predecessor but it can have it's moments. There is an elemental technique that may not be familiar to all Portal players but I'm confident that everyone will figure it out.

Be sure to say 'Hi' to your faithful companion cube.

NOTE: If you don't like one of my chambers, please don't just leave a thumbs down and not comment. Although I love to hear from those who like playing my chambers I especially want to hear the comments as to why someone doesn't like them. If you don't leave a comment as to why you don't like my chamber I may keep making the same mistake over and over. Knowing what players don't like to see in a chamber helps me build better chambers in the future.
댓글 66
Andi  [작성자] 2022년 10월 24일 오후 5시 13분 
Thank you, I'm GLaD you enjoyed it.
Steve3Dx 2022년 10월 24일 오후 3시 56분 
great:steammocking:
Andi  [작성자] 2019년 12월 14일 오후 5시 39분 
Thanks
vallibus 2019년 12월 14일 오후 1시 05분 
An oldie but a goodie, Andi.
dven1 2016년 3월 25일 오전 4시 13분 
Nice map, well made and lit. By the time I was done I was a very good painter. Thanks for your work.
Andi  [작성자] 2015년 3월 23일 오후 8시 13분 
Thanks for testing.
Chelliste 2015년 3월 23일 오후 7시 11분 
As usual, I overthought it. The key for me was to get up to the exit to see whether I needed the cube or the ball to activate the door. I was thinking, please not the cube. Once I got there, I learned something else that rendered all my overthinking moot. Not sure if I was relieved or disappointed. Both, I suppose.
Andi  [작성자] 2014년 8월 15일 오전 9시 24분 
Thanks, I'm GLaD you liked it.
The Sojourner 2014년 8월 15일 오전 5시 40분 
Even with the painted cube I still had a bit of trouble getting it to the other side; I had to throw it over so that it would slide. Anyway, not too big of an issue; nice work again.
Andi  [작성자] 2014년 2월 17일 오전 8시 18분 
Correct. Some players can throw cubes really far... I can't. So I came up with this solution.