Portal 2
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8.962 MB
2013年5月29日 20時43分
2013年5月30日 12時09分
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解説
This chamber is not quite as evil as it's predecessor but it can have it's moments. There is an elemental technique that may not be familiar to all Portal players but I'm confident that everyone will figure it out.

Be sure to say 'Hi' to your faithful companion cube.

NOTE: If you don't like one of my chambers, please don't just leave a thumbs down and not comment. Although I love to hear from those who like playing my chambers I especially want to hear the comments as to why someone doesn't like them. If you don't leave a comment as to why you don't like my chamber I may keep making the same mistake over and over. Knowing what players don't like to see in a chamber helps me build better chambers in the future.
66 件のコメント
Andi  [作成者] 2022年10月24日 17時13分 
Thank you, I'm GLaD you enjoyed it.
Steve3Dx 2022年10月24日 15時56分 
great:steammocking:
Andi  [作成者] 2019年12月14日 17時39分 
Thanks
vallibus 2019年12月14日 13時05分 
An oldie but a goodie, Andi.
dven1 2016年3月25日 4時13分 
Nice map, well made and lit. By the time I was done I was a very good painter. Thanks for your work.
Andi  [作成者] 2015年3月23日 20時13分 
Thanks for testing.
Chelliste 2015年3月23日 19時11分 
As usual, I overthought it. The key for me was to get up to the exit to see whether I needed the cube or the ball to activate the door. I was thinking, please not the cube. Once I got there, I learned something else that rendered all my overthinking moot. Not sure if I was relieved or disappointed. Both, I suppose.
Andi  [作成者] 2014年8月15日 9時24分 
Thanks, I'm GLaD you liked it.
The Sojourner 2014年8月15日 5時40分 
Even with the painted cube I still had a bit of trouble getting it to the other side; I had to throw it over so that it would slide. Anyway, not too big of an issue; nice work again.
Andi  [作成者] 2014年2月17日 8時18分 
Correct. Some players can throw cubes really far... I can't. So I came up with this solution.