Torchlight II

Torchlight II

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TEA (V1.1-656)
   
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2013年5月8日 11時12分
2013年6月12日 15時28分
6 項目の変更履歴 ( 表示 )

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TEA (V1.1-656)

解説
Aura of Enhanced Targeting (TEA project V1.1-656)

Go now to your favorite potions vendor and buy a Overseer's Eye (1 po) then eat it to launch this incredible aura!

... Never miss an enemy on the screen (*)
... Never miss a smashable to up your charge
... Never ask you again : But where is my pet?

(*) Keep in mind that this aura will not show you hidden monsters and not always some special monsters until they can attack you or take damage.

This aura is available during all the game session but must be launch again after reloading or resuming the game.
Install TEA always on the top of your mod list to always find a Overseer's Eye in potions vendors shop. You will also find here Respec and Resistance Potions ;p.

This light and powerful mod can be use with Synergies ... all my mods are design to let you free so you can removed it at any time without issues.

*This last release is also using specs of the Vendor Compatibility Project*
*Note also that my TL2Rama mod include now this last version of TEA*

And now enjoy, It's TEA time! ...
41 件のコメント
daft73 2017年4月27日 21時16分 
Thanks for the mod mate!
doudley 2017年2月24日 6時56分 
I'd like to announce that I just published a mod comparable to yours, I specifically used your idea of applying the skill into potion. If you feel offended by this please let me know and maybe we can make some arrangements. Here's the link of my work if your interested: http://steamproxy.net/sharedfiles/filedetails/?id=871078529
*Yuki* 2016年7月5日 8時18分 
thanks
Naelian  [作成者] 2016年7月5日 6時54分 
TEA aura is only activated for the player game session and never "saved" ... so you are totally FREE in time to play/test your character with or without activating this mod, for example not "activating" the mod with friends in a multiplayer session but activating it in solo mode !
*Yuki* 2016年7月5日 6時03分 
will it bind to saves?
Raden 2016年3月18日 5時01分 
Never be sorry for "bad english". You speak much better than some people who English is a FIRST language. :)

As far as the sound goes, that is actually a pretty great reason. I totally understand now, and in fact take back what I said. When you put it that way, I totally agree with you. :D
Naelian  [作成者] 2016年3月18日 1時41分 
Yes a sound (like a sonar "ping") + a visual effect (~white circle over character's head) are played everytime the character get a "refresh" action with the tea aura on.

So it occurs when aura is launch or refresh (enter an new area) ... i also discovered that this "refresh" action is "triggered" in other cases when tea aura is "on" : when an item is equip/auto equip or when the player request a "weapons switch". I used to play a lot with weapons switches but sometimes i hit the switch key in fight "not wanting to do so" and sometimes it means "death" ... i can now fight and get a sound and visual alert to show me if i request a "weapons switch " ... It was first a mistake but playing with i found this side effect so interesting that i decided to keep it !... (sorry for my bad english again) ...
Raden 2016年3月17日 14時50分 
What is that annoying-ass sound effect that plays when you switch weapon loadouts or right click to wear armour? It didn't start happening until I used the eye so it's got to be your mod doing it. Why would you add this? I recently got mods to cut DOWN on annoying noise and you're adding it.
steffire3 2016年2月14日 4時44分 
Thank you Naelian: we appreciate it :)
Naelian  [作成者] 2016年2月13日 7時56分 
@steffire3 > It's better to use my "tl2rama" mod that included "Tea" and many smart enhancements. All my mods are free to Use/Reuse so it's ok. And yes, i could recommend your mod after testing it of course ! ;p