Torchlight II

Torchlight II

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General vendor potions (v.6)
   
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3.4.2013 klo 7.10
14.4.2013 klo 13.45
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General vendor potions (v.6)

Kuvaus
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IF THE MOD DOESN'T WORK, MAKE SURE IT IS ON TOP OF YOUR MOD LIST BEFORE REPORTING ISSUES
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Adds potions to general vendors:
-Luck potion (100% MF)
-Luck potion II (500% MF)
-Luck potion III (1000% MF)
-Luck potion IV (10000% MF)

-Respec potion

-Gold potion (100% golf-find)
-Gold potion II (1000% gold-find)
-Gold potion III (10000% gold-find)
43 kommenttia
ʕ●ᴥ●ʔ 13.4.2022 klo 14.24 
04/2022
XP doesn't seem to work.
Gold and Luck still working. (Usually got x-xx Gold after taking potion it's XXX-XXXX Gold and more Blue Grade)
PS. First it's not showing at the vendor after landing on the map But After i played for awhile the vendor bring them to her shop.
Xodriac 9.12.2014 klo 0.12 
Can I get a mirror link? I do not own a Steam version.
CaptainCaCtusCrunCh 12.1.2014 klo 12.31 
i dont think the xp potion works im not getting anymore then average xp
Onikage-056, God of Animatronics 28.10.2013 klo 15.03 
Magic-Find increases the number of "magic" drops (ie: green, blue and gold-rated gear) from a kill, chest or breakable. Mind, this has the (possibly intended) side-effect of increasing the chances of finding unique and/or legendary gear. The odds don't change, the drop counts do.
tyonisius 2.9.2013 klo 23.07 
I read exactly the opposite on another page. I was told that the chance of a unique dropping wasn't increased, but the quality (i.e. the stats) would be better. And any ideas regarding the exp potions? I have moved them to the top of my loaded mods list.
fuu  [tekijä] 1.9.2013 klo 7.39 
MF% in TL2 doesn't affect item quality, but item drop #. IE you get more likely to drop uniques.
tyonisius 31.8.2013 klo 18.59 
All of the potions show up but it appears that the exp and MF potions don't make any difference. Exp gains and the quality of magic items appeared to stay the same. I am using the Far East mod while playing. Could this cause it?
mamba 24.5.2013 klo 13.09 
Hi, I would like to integrate your mod into the mod-merge mod I am currently working on and building for personal use (and intend to later publish). Please let me know if you are ok with this. Thanks
Blackalicious 19.4.2013 klo 14.17 
Because I kept hitting the mod limit I created my own vendor mod that includes the potions you created: http://steamproxy.net/sharedfiles/filedetails/?id=140113879
I hope you're kewl with that and I can give you contributor credit, but we have to pretend we're best buddies according to steam.