Stellaris
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[OBSOLETE] Space Combat Expanded - Dreadnought Class
   
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27 feb 2018, ore 0:55
24 ott 2019, ore 18:10
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[OBSOLETE] Space Combat Expanded - Dreadnought Class

Descrizione
The SCX series has been discontinued as of March 17 2020. SCX Core and its modules are incompatible with Stellaris 2.6.0 and above and will not receive any further updates.

Anyone who wishes to pick up the project or recycle its assets is free to do so. No need to ask for permission. Feel free to post links to alternatives in the comments.
78 commenti
Briggs 28 mar 2020, ore 8:35 
@Lunarauss, they said in the announcement that the mods was free to adopt.
Na'avi 28 mar 2020, ore 8:16 
For all interested, I fixed the txt files for the Dreadnought and Carrier, making them again able to wield weapons. I'm not a modder perse so I don't know how much else is "broken".

I can share the txt-files if you like.
Porev  [autore] 19 mar 2020, ore 19:07 
@ScootaCross
We will not be updating SCX anymore. You can read the announcement here
ScootaCross 19 mar 2020, ore 19:04 
Needs an update. As of 2.6.1 Dreadnaughts have no weapons
Briggs 25 ott 2019, ore 4:54 
Guess they need to nerf Carriers to compansate.
zulu9812 24 ott 2019, ore 21:07 
Dreadnoughts are underpowered, currently seems worse than battleships.
onit 13 ott 2019, ore 12:01 
k thanks
Princess Stabbity  [autore] 13 ott 2019, ore 4:11 
It works, it doesn't need an update, the 2.4 launcher has issues, please disregard version mismatch warnings.
onit 13 ott 2019, ore 0:04 
does this mod work and how can i get code to make it work on 2,4 update
Princess Stabbity  [autore] 16 ago 2019, ore 17:21 
AI Empires, Federations, and just simply the script not being airtight, with some loopholes I could never find a way to patch up. Hard caps are a lot more reliable and a lot easier to control on both player and AI side.