Stellaris
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Planet Raider
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2018년 1월 30일 오전 4시 46분
2025년 9월 22일 오전 6시 51분
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Planet Raider

설명
PR let you raid your enemy's planets!
For Stellaris version 4.0+
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[paypal.me]



[discord.gg]

This is the remake of my very first mod - Raid Empire Resource V1.4.
And it's already removed from my mod.
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Why does this mod appear?


Ever noticed you can capture your enemy's planet, but can never take away their resources?
Well, this is why this mod appears.
With this mod, you can finally become space Vikings, and raid anyone you don't like!
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How to raid my enemies?


Every Empire will have one new policy - Raid Planet Measure. To decide whether to raid the planet once the armies' invasion is successful.
There are 4 measures available:
  • Normal - The basic one, can raid resources from enemy planet you invaded.
    Everyone can use this measure.

  • Ruthless - Same as Normal, will kill pop in the process.
    Will cause maybe lots of people die.
    Only available for Militarist, Xenophobe, and Gestalt Consciousness.
    Genocide Empires gain more resource from this.
    Other Empire among you might think you are horrible.

  • Honor - For those who want to gain more unity through fience battles of ground.
    Only available for Militarist, not available for Xenophobe.
    Won't raid hostile planet's resources.

  • Outlawed - Nuff said, no raid when invading planet at all.
Once Galactic Community is established, 4 Resolutions also available to use:
  • Zero Raid Policy - Suitable for those dislikes raiding and want to focus on the internal economy growing.

  • Minimal Snatches - Makes the resources gained from raid cut to half.

  • Barbarous Plunder - Double the income from raiding and makes those who can't suffer.

  • Honor Before Reason - Triple the effect of Honor raid, and whoever cannot fulfill it shall taste the wrath.
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The amount of resource you can gain from Enemies depend on their Planet's Population, and its Development.
Nihilistic Acquisition & Barbaric Despoilers can raid even more.
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Compatibility


No vanilla files edited.

namespace = raidresource

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Currect Localisation

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Check out my other mods!












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If you noticed grammar errors or typos, please let me know so I can try to correct it. Thank you!
댓글 112
Nocturnal_lp 2025년 8월 14일 오전 9시 46분 
is there a way we can steal trade value as well? With the new trade changes having to manually make trade to upkeep my ships sucks and the market if you are a pirate or evil empire. Maybe have it where the manual trade is just enough for upkeep but the attacking other empires for trade is where your bread and butter is.
Cyber Witch ~ 2025년 5월 26일 오전 6시 12분 
Well yeah you have allow-surrender activated under goverment. Turn that off
lumiscent 2024년 9월 1일 오전 7시 20분 
How to delete 10 years block after planet raided
ajdavies02 2024년 7월 25일 오전 10시 39분 
Is this compatible with the latest version. 3.12.5 it appears in the paradox launcher as created for a earlier version.
Inerael 2024년 3월 14일 오후 6시 46분 
Hey, amazing mod, thanks you ! Just wondering is this normal that i dont have pop up when invading a planet to tell me if i gain the resources ? I dont know if it works so x)
jasonpepe  [작성자] 2023년 9월 21일 오전 12시 16분 
@party bear
No changes to nihilistic acquisition.
pokey 2023년 9월 18일 오후 12시 56분 
does this mod buff nihilistic acquisition? meaning pop abduction should happen more frequently as of right now vanilla NA is slow and unsatisfying in 3.9.
Gauntlet 2023년 3월 9일 오후 5시 25분 
It would appear this mod has a pop-up alert for every time a homeworld/capital planet is siezed... for any faction regardless of their relationship to you?

As a result, in the event a capital falls relatively early in a conflict, the capital is then moved to another planet, which is of course then also conquered and so forth. Leading to a annoying cascade of alerts when a very weak power, such as an AI rebellion, is being obliterated by the stronger power.

I'd recommend removing this feature, or otherwise have it be toggleable via a Edict. It could also be a soft alert without the popup screen.
Gauntlet 2023년 3월 9일 오후 1시 16분 
Am I correct in thinking this is adding an alert EVERY time a planet in the galaxy is invaded?

"XYZ has Fallen" and response "They didn't stand a chance?"
Wilmfe23 2022년 12월 7일 오전 7시 11분 
@Orionox
This mod does still have a lot of potential for growth.