Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan










that the item limit will be your enermy, if you use to many on 1 map :(
the item limit is a thorn in my side.
so maybe use some on 1 map & some on others.
another tip is at the begining of your map,
create a room & seperate it from the rest of the map.
then put loads of items in it, but don't use them.
then when the map wont build due to being over the item limit.
you can start deleting them, 1 item for each that you added, since last successful,
build of your map.
this is an early warning system, & gives you some chance to not get in a mess,
deleting things you realy want to keep, to get it to build or publish.
but my pc never crashed :)
1st chamber, you aranged perfectly to get the sphere to the button.
& if you go past, the bouncy gel helps you go back straight away :)
this chamber is straight out of the mad scientists handbook :)
the 2nd chamber,
amazing, you broke them :)
you allow us to move towards or away from them.
I have never seen that before.
you could get the player to move the same directions,
if you place them on either the floor or cieling, with no gaps between them,