Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Please check what other mods you're using and which game type you're playing.
If you're playing the special barbarian game mode - this mod won't work. It's only for getting fewer barbarians in regular game mode.
when i first arrived (8 turns after it spawned) the barbarians had two men-at-arms, one pikeman, and two crossbowmen. seven turns after that, only the pikeman and one crossbowman remain. also, two skirmishers showed up, but i took care of them too.
now, at turn 15 since they showed up at all, i've got the remaining crossbowman, the remaining pikeman, three musketmen (having already killed one; there had been four total)...
AND A TREBUCHET.
i have played this game since release, and never even heard of barbarians getting siege weapons. i installed your mod a couple hours ago, and here we are...
grab this mod if you want a challenge, but this is completely unplayable for a normal game.
i got a notification for a new camp near one of my backline cities. in the 8 turns it took my man-at-arms to get there, there were five bandits units waiting on him.
Make sure you see it in the list of active mods (when you press 'esc' during a game).