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报告翻译问题










I can't even guess what any players have installed.
Also -- XCom2-WOTC version is subject to HUGE amounts of *incompatible* mods.
This mod has been coded in 2018 ... SIX years ago. Our Steam workshop has been infested with thousands of unverifiable UC codes. Mine are stable as proven by the 4700+ subscribers here.
As modders - we simply cannot control how others interfere with anyone else files.
Thus, *Lag* impacts are often confused with other reasons... refer to January 1st 2019 for one of many examples in summer 2018.
Congrats to figuring it out.
;)
I the \steamapps\workshop\content\268500\1200482815\Localization folder, there's a file: XcomGame.int
There's a section called
[X2StrategyGameRulesetDataStructures]
with the following data:
m_strMonth0=JAN
m_strMonth1=FEB
m_strMonth2=MAR
m_strMonth3=APR
m_strMonth4=MAY
m_strMonth5=JUN
m_strMonth6=JUL
m_strMonth7=AUG
m_strMonth8=SEP
m_strMonth9=OCT
m_strMonth10=NOV
m_strMonth11=DEC
m_strMonthDayYearLong="<XGParam:StrValue0/!MonthString/>-<XGParam:IntValue0/>"
After that section there's another one:
[UIPhotoboothBase]
Just take out everything from [X2StrategyGameRulesetDataStructures] to just before [UIPhotoboothBase]
You'll want to do this after downloading the mod, but before starting the game, or you have to rebuild the game INF files.
For example.. my months are listed as "three letters"
Nothing i can do about those kind of weird hacks done by unstable code from other people -- if they aren't aware certain functions (plenty of that in XC2+, btw) need specific attention with runtime checks -- it's not my fault or proper modding awareness that creates minimal/reliable stability with PhotoReBooth, etc.