Portal 2
41 평점
Houston We Have A Problem
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
파일 크기
게시일
업데이트일
8.068 MB
2012년 12월 28일 오후 2시 46분
2013년 7월 18일 오후 2시 20분
업데이트 노트 8개 (보기)

다운로드 위해 구독하기
Houston We Have A Problem

설명
You must explore. If you don't use something when you see it, you probably will need it later. You really should save frequently. There are two items that won't be used because they will kill you. That's the turret at the beginning and the laser field. There are also several water pits along the way.

This is, in my opinion, the hardest map i've made. Not that it requires any special skills but nothing is given away easily in this arduous journey. You will have to think hard to figure what to do next. When you see the exit you will be glad it's over.
댓글 33
stormsend  [작성자] 2024년 8월 4일 오후 4시 40분 
I've let too much time go by without thanking you all for playing my maps. Soooo... Thank You.
Toon83 2024년 7월 22일 오후 3시 09분 
Nice one!
jandlml 2020년 3월 8일 오후 9시 19분 
wow nice map, im sure some of the things i did were not intended. i seemed to go back and forth quite a bit before i figured things out.
Bayram 2014년 1월 8일 오전 10시 34분 
I did not find this as difficult as the description makes it sound. It was of sustained medium difficulty and I found it rewarding, so thumbs up. I watched the solution video afterwards and found that I had followed it with only very minor variations. I would personally just get rid of the turret as it adds nothing to the map.
SkyRoots 2013년 12월 31일 오후 8시 30분 
Good one. The parts involving the funnel were fun. I watched the video after I solved the chamber and noticed that there is a much easier way to get the reflector cube up to the weighted button: instead of using floor to jump down and then fling up, just use the wall to fling forward over to the weighted button.
Geneosis 2013년 12월 30일 오전 9시 18분 
Nice and not too hard chamber ^^ I agree with Prototype : medium difficulty for a regular player, probably hard for a beginner ;)
GraveNoX 2013년 10월 26일 오후 2시 53분 
Very hard chamber!
Prototype 2013년 7월 15일 오전 1시 50분 
Ahh that's why I didn't notice what the button did, I jumped down to the button on the island from the portalable surface on the side of the cube dropper before I went round to push the timed button.
stormsend  [작성자] 2013년 7월 15일 오전 1시 17분 
Thanks. This was one of my favorite maps. The button with the timer was for the light bridge only. The one on the island made the light bridge permanent and raised the stairs and opened the panel for access to the funnel.The timed laser in the exit roon was so that you could get some payback on that pesky turret at the beginning. It's a little hard to see but he gets it in the end. Again, thanks for playing and for the comments. See ya round the workshop.
Prototype 2013년 7월 12일 오후 5시 10분 
That was nice, probably medium difficulty. The biggest problem was that turret at the start wanted to shoot me. I never worked out what the pedstal button on the floor in the large room (with cube dropper, deadly goo and button on the wall) did, it is marked with a dot and on a timer, but even though I pushed it multiple times, I failed to see what it was doing...anyway, I managed to complete it. I also didn't see the reason for the timed laser in the room with the exit door. I liked the creative lightbridge going under the wall.