Total War: WARHAMMER II

Total War: WARHAMMER II

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Ultimate Skaven - (Updated for Beastlord Update!)
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タグ: mod, Overhaul
ファイルサイズ
投稿日
更新日
53.436 MB
2017年10月9日 17時02分
2021年4月11日 5時15分
57 項目の変更履歴 ( 表示 )

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Ultimate Skaven - (Updated for Beastlord Update!)

Steel 作成の 1 件のコレクション
Ultimate Mods Collection!
10 アイテム
解説


Ultimate Skaven; a total overhaul of the Skaven Faction!
Glory-glory to the Great Horned Rat!
The mission is to make Ultimate Skaven a truley game-changing mod when playing as or against Skaven!
This mod is designed to work alongside Ultimate Chaos but at this stage it is not an absolute requirement and this mod will work standalone.
You can subscribe to Ultimate Chaos here.



I also run a You Tube channel about Warhammer modding in general that you can check out here:




One time donations option!
You can now make a one time donation instead of using Patreon!
Please see the donate link below.
Thank you!

NOW UPDATED FOR TWISTED AND TWILIGHT UPDATE!
Glory! Glory! Ultimate Skaven now also updated for the latest update, Yes-Yes!
Please check the changelog for details.
Enjoy and please consider supporting me!


If you like this mod and appreciate all the time that’s gone into it please consider supporting me so I can continue insisting to my wife that I don't need a real job and can continue making Total Warhammer content instead of doing boring stuff for money.
You can also make a one time donation instead of using Patreon!
I have a Paypal account (a non business one) So you can send your donations via paypal by clicking below!
[www.paypal.me]
Thank you!

[patreon.com]


You can now recruit the Murderlord (a master Assassin) to lead your forces both in custom battle and in campaigns!
New Doom Rocket Brigade to blast your enemies to smithereens!
Skaven Giant Rats to tear your enemies to shreds!
Annihilate your enemies with the new devestating Rat Ogre Destroyer!
Skaven society works and runs on slaves and that’s what this mod does!
Skaven can now capture slaves and have an economy that works around them.
Raid the surface and kill enemies for food and to send slaves back to the Under-Empire to work in your slave pits and drive the economy forward!
Options to push the slaves harder in times of dire need to fuel the Horned One's plans!
Brand new buildings and chains with new effects & artwork.
Completely reworked building and economy based around Slaves and Food.
Bribe the Great Clans with new technologies to unlock units and gain more bonuses!
Reworked Skaven war engines, now they can deploy in large, lethal batteries!
Skaven war machines can now be pushed to greater limits with the ability to amp the Cannons up to Maximum Power at the cost of malfunctions!
Skaven Warmachines can now be overloaded on purpose and be made to explode in close combat taking your enemies with you!
Tweaked Skaven garrisons and mechanics.
Tweaked and new artwork.
New Mounts for Warlock Engineers.
New Skavenified Loadscreen.
Fully optimised for custom battles.
Weapon Teams on walls!
More Cheese.


Nothing yet!


A great deal of effort has gone into this mod, really hope you enjoy it. It wouldn't have been possible at all though without some of the great mods created by the mod developers below. Be sure to check them out!

http://steamproxy.net/sharedfiles/filedetails/?id=1161902443 Building Progression Icons II by SPARTAN VI
http://steamproxy.net/sharedfiles/filedetails/?id=1184580303 Chaos Water by SableDrake
Thanks guys!


Skaven are like-my fav Warhammer race! I only have 15'000 points of them.


Q: Can I make a one time donation instead of using Patreon?
A: Yes you can via Paypal!
[www.paypal.me]
Thank you!


Q: Will you make this compatible with "X" mod?
A: I will no longer be actively attempting to make Ultimate Skaven compatible with any specific mod (unless it's one of mine), however it will continue to be written with maximum compatibility in mind and that's as far as I'm taking it. Other mod authors have taken this attitude and unfortunately I must now do the same or risk going insane.

Q: Can I use your tech tree/building tree/models/some other chunk of this in a different mod?
A: I actually got asked this within an hour of it being out.
Basically the idea of this mod is to create a big and chunky all in experience that you can then compliment by plugging in smaller mod-mods on top. Lifting chunks of it would defeat that purpose.
So basically, No, please don't.
人気スレッド 全て表示 (7)
50
2023年3月17日 12時48分
Known Issues
Steel
14
2021年1月21日 7時36分
Balancing Ideas/recommendations
Steel
6
2020年1月26日 3時29分
Skaven Fan Fiction:
Steel
935 件のコメント
indy_92 6月21日 8時51分 
i need this in twwh3
ALV 2023年8月15日 11時56分 
Is this compatible with grimhammer?
emerald10005 2022年9月23日 12時31分 
hi will this be ported to Warhammer III
Filthy Canuck 2022年8月30日 15時31分 
you thinking about making ultimate skaven for wh3 immortal empires? this is wayyy to good not to have
Walker 2022年5月20日 16時24分 
NVM it was conflicting with the tech mod.
Walker 2022年5月20日 16時06分 
funny this mod was working as I just played it now when I start a new game the mod crashes the game.
ashisaford 2021年12月30日 12時02分 
I'm having the same issue as someone a long while ago where the moulder labratory isn't working, I do have a ton of mods installed but none that I know of change up the lab except moulder's menagerie
Kraker 2021年12月19日 13時52分 
Skaven roster is pretty much complated and all missing units are included in some High quality mods like Moulder Menegerie (who are also works with this mod) so this mod only add 2 units but it changes Skaven campaign mechanics
☠Be'lakor☠ 2021年12月1日 9時48分 
Quick question, since ultimate chaos adds a shitton of units, wich is super fun with alot new units, how much units does ultimate skaven add to skaven?
NorscanWarlord 2021年11月15日 17時58分 
i can say that it runs perfectly fine with Radious Overhaul, im running a 70 modlist for coop with my friend with no desync problems, runs smooth, i hope this mod will come to Warhammer 3 :)