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I tested this on a Standard Rules game, and it works. Though I don’t know if Rise and Fall rules games would change this.
Missionaries have to be produced in a city with a Prasat and die in theological combat to get a relic, and there also needs to be remaining relics in the game. It's possible you had Missionaries from non-Prasat cities.
I haven't tested inquisitors and I know it doesn't work for apostles (unless they have the martyr promotion), but note the top notification in this screenshot: https://steamuserimages-a.akamaihd.net/ugc/921417699724543891/627F2A73C11FF3E4F977CD7779E43E793533EA01/
I'm also pretty sure I've had missionaries killed and not gotten a relic a few times even though I had open slots.
- Tourism from Kampungs (with Flight) is based on their food output. It does not include the food from the coast/lake tile they're on, but is increased by 1 if the city has a Lighthouse.
- You can exploit Jongs to move an embarked unit across any ocean (no matter how large) in a single turn, so long as you have a lot of them.
- Pillagers of Kampungs heal to full health, and Indonesia tends to have a lot of them. This makes it possible to win a naval war against Indonesia even with a smaller navy.
- Naval raider units are the most effective counter to Indonesia.
More in the guide itself!