Total War: WARHAMMER II
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Carnosaur Variations
   
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Тагове: mod, Graphical
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28.566 MB
5 окт. 2017 в 16:58
16 юли 2021 в 1:43
15 бележки за промени ( преглед )

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Carnosaur Variations

Описание
More Carnosaur variation for your Doomstack needs.

Compatible with everything that doesn't edit lzd_carnosaur_feral.variantmeshdefinition or lzd_carnosaur_feral_blessed.variantmeshdefinition

58 коментара
sirmicou85 1 апр. 2023 в 4:45 
Hi ! Can you port this awesome mod to Warhammer 3 please ?
撿骨頭 10 окт. 2022 в 3:10 
Will there be a WH3 version?
Marthenil  [автор] 16 юли 2021 в 1:43 
Updated, should be working fine now.
thelosh68 15 юли 2021 в 18:33 
Not working for me some are invisible others have box texture pattern tried it only mod running and using mod manager.
Joe, the Eternity Warden 20 апр. 2021 в 0:45 
No worries at all, just wanted to make sure. Thanks for your speedy replies, I really really enjoy the mod.
Marthenil  [автор] 19 апр. 2021 в 19:37 
Yeah there's nothing to be done about that due to the way the game handles these units. Either clone Carnosaurs or ones that change each battle.
Joe, the Eternity Warden 19 апр. 2021 в 14:08 
I'm not sure what I did, but when I re-downloaded the mod it started to work. The unit is just the regular Feral Carnosaur. However, it seems like the Feral Carnosaurs just keep switching colors in each battle. Is that intended?
Marthenil  [автор] 19 апр. 2021 в 2:32 
Hm if they aren't getting the new colours then they aren't. Going to have to check and see if I can fix that. What's the name of the unit you get from the Rite?
Joe, the Eternity Warden 18 апр. 2021 в 10:37 
Hello! I downloaded this mod for my current Lizardmen playthrough. I used the Rite of Primeval Glory and none of the Carnosaurs appear to have the variations. Are those included in the consideration for this mod?
Marthenil  [автор] 14 дек. 2019 в 11:34 
Yes.