Total War: WARHAMMER II

Total War: WARHAMMER II

813 voti
No Regeneration Cap
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5 ott 2017, ore 8:33
17 lug 2021, ore 18:58
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No Regeneration Cap

Descrizione
This mod changes in the battle regen cap for all units from 75% of their max HP to around 100,000% of their max HP.

A simple change but one a lot of people wanted in Warhammer 1 now working in Warhammer 2.

should work no matter when you enable it even mid save. doubt it would cause major issues if you removed it as long as you aren't mid battle.

Other Versions:
300% Percent
Radious Total war

Check out my other mods

If you like the mod don't forget to
181 commenti
ALV 15 feb, ore 9:11 
Gave it a try and it works perfectly! Thanks for the great mod!:steamthumbsup:
MrBlazzar™  [autore] 15 feb, ore 4:48 
You'd have to give it a try but I believe SFO already increases the regen cap significantly.
ALV 14 feb, ore 23:50 
Sorry for asking but does this work with SFO?
Toryentem 8 lug 2024, ore 21:14 
Ok, thanks for the quick reply
MrBlazzar™  [autore] 8 lug 2024, ore 12:11 
Yes it is a global setting
Toryentem 8 lug 2024, ore 6:35 
Does this effect the Ai as well?
MrBlazzar™  [autore] 29 lug 2022, ore 11:33 
Being able to reproduce it doesn't really matter since I won't be able to fix it nor know where to fix it as I said in my previous message.
Ashardalon 29 lug 2022, ore 7:41 
i can reproduice it in front of you if needed. does you have discord ?
MrBlazzar™  [autore] 28 lug 2022, ore 18:12 
I mean I doubt there is anything I can do to fix that. I don't know anything about the scripting of the game or where any of this would occur.

This mod just changes one value and that is it. I don't know enough about the games code to really do anything about that kind of crash. I've also played every faction with this mod installed before and never run into that kind of crash.

So unfortunately I won't be of much help fixing that kind of issue, if it's even caused by this mod in the first place.
Ashardalon 28 lug 2022, ore 6:01 
@MrBlazzar tm Hello ! I find a crashing bug which occur especially with the vampire counts, when the regen life points goes to a certain number or a number of models has been raised (i don't know which one), the game crashes, i suspect an overflow of some sort. i suggest you to test this with the lichmaster against the dwarfs, use solely the ghost cavalry and regen them full each time.
master of the death wich allow regeneration whitin 30meters followed by the spell of heal will help you to provoque the crash.
i hope you can fix this quick, i love their factions, and i can't play it anymore because aof that.