XCOM 2
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No Reveal Cinematics
   
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21 sep, 2017 @ 2:28
26 sep, 2017 @ 8:57
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No Reveal Cinematics

Beskrivning
Now with MCM. Probably need to restart the game to effect all of the changes though.

Features
  • bMatinee: Control reveal cinematics when a new pod is activated. True they're still on, false they're off. False by default. There is a lost-only option for this.
  • bIgnoreChosen: Control reveal cinematic for the Chosen. True they're still on, false they're off. Enabled by default. You can check their strengths/weaknesses by clicking the Chosen button in the top right. Won't turn them off if matinees are on.
  • bNarrativeMoments: Control voiceovers for new enemy types. True they're still on, false they're off. Enabled by default. Are those turrets fully automated or remotely triggered? XCOM will never know.
  • bCameraPan: Control camera panning when a new pod is sighted in concealment. Enabled by default.

Goes well with my other mod on the same concept that can eliminate another two types of voiceovers, Hush Little Chosen

Overrides X2Action_RevealAIBegin. Doubtful any other mods use this, alternative mod launcher will warn you if they do.
74 kommentarer
Daddy Takeda 9 jul @ 10:30 
This seems broken because when I check the "Ignore Chosen", I still don't see their cinematic reveal.
Milktea 30 maj @ 17:55 
is there any way can enable chosen appear voice line? I do really like that
legacy of words 14 mar @ 21:25 
@Bonecollector cause that doesnt disable them...
Bonecollector 22 nov, 2024 @ 14:16 
How Great!!! Why would anyone want to use their Brain and go to the game Options and disable the cinematics when you can simply use a Mod, right?
StyRyDer 24 aug, 2024 @ 7:35 
@PatientLandBeaver Not related to this mod, It happens even without any mods.
PatientLandBeaver 17 aug, 2024 @ 11:58 
I'm not sure if this is related to this mod but whenever there is a soldier trait check and the camera slowly zooms into the soldier it continues to zoom in through the soldier and goes under the ground. The camera returns to normal once the trait check is complete. Anyone else had this happen?
agris 1 mar, 2024 @ 11:37 
i believe this mod requires WotC, as bMatinee = false has no impact on a Vanilla non-WotC install.
NexusPlayer64 31 maj, 2023 @ 8:41 
Thank you! Cuz I'm tired of seeing those damn lost get a introduction every time they show up!
Astaroth 20 maj, 2023 @ 12:42 
I have the same bug, Ignore Chosen = true but no Chosen Dialogue.

Still well worth it just to not hear every alien being introduced again each time and no lost reveals
zin 15 apr, 2023 @ 18:00 
Sadly, this mod has an irritating bug, like kishkuma mentioned below. Disables Chosen voice lines even if ‘Ignore Chosen’ is enabled.