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!Buildable Ancient Buildings, Civic Redux & Novus Orbis Compatibility Patch
   
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19 sept. 2017 à 1h33
23 juin 2018 à 9h21
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!Buildable Ancient Buildings, Civic Redux & Novus Orbis Compatibility Patch

Description
Put it simply, this mod serves as a bridge between Build Ancient Buildings, Civic Redux and Novus Orbis mods.

This way, you can enjoy having Empire Capital-Superplex (from Novus Orbis) while at the same time having capability to build Fallen Empire buildings (from Buildable Ancient Buildings) that can generate unity (from Civic Redux).

Of course, you need 3 of these mods to work. You can use original Civil Redux or the 2.0 version.

Update:
Niven 2.1 update
11 commentaires
Zeratul Vergil  [créateur] 22 mars 2018 à 19h39 
Is the Civic Redux going to have an update?
Toasty Isabrotr 10 oct. 2017 à 17h29 
You may have overlooked some of the machine empire only capital buildings in the Novus Orbis file, so any buildings demanding a specific level of HQ do not work. Would appreciate to see a fix!
de Grizz 28 sept. 2017 à 8h53 
many buildings cant be build after upgrade to Super Primary Nexus, same with building upgrades
for example if i get super nexus 1st, cant up to ancient tier my mines and power stations
MikeWe 26 sept. 2017 à 10h41 
Added your Novus Compatibility patch
Zeratul Vergil  [créateur] 26 sept. 2017 à 8h31 
So updated, hopefully compatible

If anyone found out the bug, can you help me and show me how to fix that? I'm just a novice.. :steamsad:
Zeratul Vergil  [créateur] 26 sept. 2017 à 7h26 
working on it
[Dolt] Ewokz 26 sept. 2017 à 7h22 
Doesn't seem to at the moment Ghost
de Grizz 26 sept. 2017 à 5h44 
a patch work wirh this novus orbis updete? -> http://steamproxy.net/sharedfiles/filedetails/?id=1147051128
[Dolt] Ewokz 21 sept. 2017 à 11h13 
Wow amazing man, thanks! Finally I can run Novus and still have properly rebuilt ringworlds :D
Zeratul Vergil  [créateur] 21 sept. 2017 à 10h49