Total War: WARHAMMER

Total War: WARHAMMER

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Dismounted Reiksguard Knights
   
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Tags: mod, Units
File Size
Posted
Updated
47.936 KB
1 Sep, 2017 @ 12:34pm
28 Apr, 2018 @ 11:20am
6 Change Notes ( view )

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Dismounted Reiksguard Knights

In 2 collections by Nox
The Grand Order of the Reiksguard
6 items
Nox's Total War: Warhammer Mods
10 items
Description
With Warhammer Total War 2 only a few weeks away, I decideded it's about time to finally teach myself how to mod this game and what better way to start modding than a new unit to expand one of my favorite knightly orders - the reiksguard.

So this first mod introduces a new unit of very heavy infantry to the empire to hold the line against it's countless enemies:


Dismounted Reiksguard Knights

"Equipped with the best armour and weapons, Dismounted Reiksguard Knights form a solid line of defense against the enemies of the Empire."

Base Stats:

Ultra Unit Size: 120
HP: 8280
Armour: 120 (Shielded 35%)
Morale: 80
Speed: 31
Melee Attack: 39
Melee Defense: 45
Weapon Strength: 35 (26 normal + 9 AP)
Charge Bonus: 18

Cost: 1250
Upkeep: 325


Pros:
-Great Defense thanks to heavy plate armour and shields
-Superb moral due to their strong discipline, elite training and acompanying officer

Cons:
-Vulnerable to armour piercing weapons
-High costs as they use expensive equipment

They can be recruited at the reiksfort after building an armoury (rank 2).

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You can find all of my "Grand Order of the Reiksguard" mods in the following collection:
Grand Order of the Reiksguard
20 Comments
Alex 23 Nov, 2018 @ 12:49pm 
Thank you and keep up the good work !
Nox  [author] 20 Nov, 2018 @ 2:01pm 
Hey Alex, thanks and i haven't forgotten about the garrisons! It just all comes down to the little actual free time i have and that i can spend on creating mods resulting in a long list of things still to do^^ However i do write down all this stull so it won't be forgotten!
Alex 19 Nov, 2018 @ 7:46am 
I know I have said this in another one of your mods, but I think it would be good if you could add a couple of these units and any other empire units you have done, to the Altdorf garrison only, great job on these mods so far though
Baron Von Dorf (SF9912) 12 Jul, 2018 @ 3:34am 
YUS thank you :D the Empire feels so lackluster without any armored foot units (gratswords dont count them alone are simply not enough)
Nox  [author] 11 Jul, 2018 @ 2:39pm 
yeah it is always sad to see good mods go away. I definitely intent to keep supporting them, so they won't go anywhere :)
Baron Von Dorf (SF9912) 10 Jul, 2018 @ 9:46am 
it is beacause my favorite unit was well deleted it was called Imperial foot they are stil available in total warhammer 1 but not for the second thouh so I found it better to rely on these fellow :D and now that I see the stats they are worth the downoad
Baron Von Dorf (SF9912) 10 Jul, 2018 @ 9:44am 
oh it helps alot thanks
Nox  [author] 10 Jul, 2018 @ 9:01am 
Hey Baron Von Dorf,
their base stats are as Follows:

Ultra Unit Size: 120
HP: 8280
Armour: 120 (Shielded 35%)
Morale: 80
Speed: 31
Melee Attack: 39
Melee Defense: 45
Weapon Strength: 35 (26 normal + 9 AP)
Charge Bonus: 18
Cost: 1250
Upkeep: 325

I hope that helps :)
Baron Von Dorf (SF9912) 10 Jul, 2018 @ 4:21am 
Excuse me but what are their stats ? Mainly their armour value I am just curious hehe
Nox  [author] 14 Jan, 2018 @ 7:07am 
Hi vanUrsus, thanks :)
I did have another look at their size, and i wasn't able to spot a real difference. Now there might be a difference i just don't perceive so i had a look at the game files and my mod is using the same scaling parameters as the originals so they should be the same size.