XCOM 2
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WotC Primary Pistols
   
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117.783 MB
2017年9月1日 7時25分
2017年9月9日 17時51分
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WotC Primary Pistols

Musashi 作成の 1 件のコレクション
Musashis WotC Mods
29 アイテム
解説
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK!

The new version that supports all weapons (xpack, dlc and modded) and has new dedicated animations can be found here Primary Secondaries

This mod adds pistols as primary weapons

Works for XCom 2 War of the Chosen.

The pistols must be bought separatly from normal pistols.

All pistols are fully upgradable.

So whats inside?

Primary Pistol
Primary Laser Pistol (You need [Long War Laser Pack - WotC (unofficial)] for this)
Primary Mag Pistol
Primary Plasma Pistol
Primary Sawed-Off Shotgun
Primary Mag Shorty
Primary Shadowkeeper
Enhanced Primary Shadowkeeper
Powered Primary Shadowkeeper

Why do i need a separate mod for this/What does this mod actually do?

  • It allows classes to define the pistol category as primary weapon category, without having a soldier with bare hands

  • It tweaks the pistols so that the default position is in the hands of your soldier and not in the holster.

  • It tweaks the left hand position so that its on the pistol grip and not in the air or on the barrel in tactical combat (not perfect but the best i am capable of).

  • In loadout this left hand can't be postioned atm so i recommend using the 'laid back' personality where the soldier holds the weapon upwards.

  • It tweaks the soldiers shooting animation so the soldier don't pull and put back the pistol. Its in his hand all the time.

  • Pistols give +3 mobility

  • Pistols have a clip size (6 per default) and pistol shots and perks consume ammo

Rangers and Specialist can use primary pistols out of the box.

How can my custom class use primary pistols?
You can modify any class using primary pistols by adding this to the class defintion in XComClassData.ini

+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="pistol")

to have the class starting with pistols you need to change the loadout e.g
;+SquaddieLoadout="SquaddieMyFancyClass" +SquaddieLoadout="SquaddieMyFancyClassWithPrimaryPistol"

and in XComGameData.ini
[XComGame.X2ItemTemplateManager] +Loadouts=(LoadoutName="SquaddieMyFancyClassWithPrimaryPistol", Items[0]=(Item="Pistol_CV_Primary"), Items[1]=(Item="InsertMyFancyClassSecondryItemHere"))

If you are not comfortable with editing ini file and stuff don't worry, i am sure classes will be released in the future that use primary pistols.

FAQ
The laser pistol effects seem broken?

Sub to "Missing Packages Fix + Resource", this should fix the problem.


Credits to:
Pavonis Interactive and Capnpubs for the Laser and Coil Pistol.
Krakah for the pistol attachments.
.vhs for the steam workshop image.
人気スレッド 全て表示 (1)
0
2020年9月5日 23時46分
Localization
CaptainFFF
136 件のコメント
StarwinX 2019年7月27日 2時45分 
hi there, i was wondering if there is gonna be a support to grimmys loot mod, since u cant equip crafted pistols that r unique, as they count only for secondary.
PoppaRox 2019年4月28日 9時25分 
Or can you tell me where the custom class file is so I can go to them to put those lines of code into? @Musashi
PoppaRox 2019年4月28日 9時14分 
I did this and now when I looked at it there was nothing to select @Musashi
Musashi  [作成者] 2019年4月28日 9時11分 
Yes
PoppaRox 2019年4月28日 8時29分 
Wait should I un-subscribe to this mod and just have primary secondaries instead because right now I only have a sawed off instead of all the other pistols?
Press_START 2019年3月30日 20時06分 
@123642286 if your running Primary Secondaries as well as this mod it causes conflict
零氪传说 2019年1月3日 5時38分 
Hello,The Primary Sawed-Off Shotgun will be displayed on the character's chest.What is the reason for this?
Longy 2018年12月7日 21時35分 
Cheers Musashi, I did try that one first and left a comment over there, but to no avail the pistol was just invisible as a primary :( But all good I just gave up on getting it to work, invisipistols are a go :D
Musashi  [作成者] 2018年12月6日 4時16分 
Use my other mod Primary Secondaries. It supports mod weapons.
Longy 2018年12月5日 20時12分 
I would love to be able to use the DC-17 or whatever it's called star wars pistol with this mod, but i'm not sure what ini/config changes i need to make to have a custom weapon register in the list of pistols. Any help would be appreciated!