Space Engineers

Space Engineers

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Compact and Large Turrets Balance
   
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Type: Mod
Mod category: Block
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105.217 KB
28 jul. 2017 às 19:03
30 mai. 2018 às 13:29
8 notas de alterações ( ver )

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Compact and Large Turrets Balance

Descrição
Abandoned, use this one https://steamproxy.net/sharedfiles/filedetails/?id=1411288478
Update: Fixed turrets elevation angles being wrong
Update: Decreased targetting range of Long range turrets, Gatlings to 1250m, Missiles to 1100m
Update: Max missile speed reduced to 1 less than vanilla, missile initial speed after launch reduced to 9 less than vanilla, missile acceleration decreased significantly (used to hit max in less than 1 second) all to counter an angular and latteral velocity bug that is dificult to explain, should improve the ability to actually hit the target grid at least, even if you miss the targetted block, and equalized some inconsistencies with rotation speeds on small grid turrets, increased Interior Turret rotation speeds by 50% to improve their effectiveness at hitting missiles, which was very poor, around 1 in 10

Compact Turrets plus a Large Grid Turret balance

i know lots of these already exist, but i need my own for server/recording purposes :)

this works different to my other Compact Turrets For Large Grid mod: (not required to use this mod)
http://steamproxy.net/sharedfiles/filedetails/?id=961270039

This mod adds the small grid turrets buildable on the large grid, as 'Normal' Turrets, the small grid turrets now have 'Small' in their names, and the original large grid bulky turrets are now 'Long Range' with slower tracking speed and higher power consumption, and cost more to build

Stats of altered original large grid bulky turrets, now called Long Range Turrets
Power usage increased from 2kW to 20 KW on both long range Turrets, thanx to Digi for the script to do that :)
Range increased to 1250m for the large grid Long Range Gatling Turret and 1100m for the Long Range Missile Turret
Tracking Speeds are less than half for both Turrets
Build Components cost has also been increased for both the Larger Turrets

fire rates for all gatling weapons have been reduced by approx 20% due to poor bullet/impact performace and general poor light armor (paper) strength, i probably won't reverse this change even if 'when' the issues get fixed, i thought they (large grid) were too fast a fire rate anyway.

models and textures KSH assets, extra icons were done by me in MS paint and converted using GIMP :)
feel free to use this mod however you want, rip apart etc :)
3 comentários
Gumnut 17 mar. 2019 às 2:12 
ok
Nikolas March  [autor] 13 jun. 2018 às 22:54 
change of plan, this mod will remain as is, new version will be uploaded with the extra ammo addition
Nikolas March  [autor] 2 jun. 2018 às 16:38 
for anyone using this, i am about to update this mod, the smaller of the 2 gatling turrets, will have their own unique ammo, a 12.7x99mm Nato standard, usually in machine guns, but i noticed the barrels of the smaller gatling gun and turret are smaller than the barrel used on the large gatling turret, so it goes towards separate ammos for the different turret/gun ranges, you will need to remove all 25x184mm ammo from small grid gatling guns/turrets and the compact/normal gatling turret on the large grid, the long range gatling turret will continue to use the original ammo