Garry's Mod
9,108 valoraciones
gm_construct_flatgrass_v6-2
4
   
Premiar
Favoritos
Favorito
Quitar
Tipo de contenido: Extensión
Tipo de extensión: Mapa
Etiqueta de extensión: Compilación, Agua
Tamaño
Publicado el
Actualizado el
231.199 MB
24 OCT 2012 a las 10:57
21 ENE 2020 a las 12:14
11 notas sobre cambios ( ver )

Suscríbete para descargar
gm_construct_flatgrass_v6-2

Descripción
A map with a long train rail system, NPC nodes for ground, striders and birds, HDR lighting and with a wire interface to control the rail switches and the color room. This workshop file contains a NAV file too.

There is no train in the map and I will NOT add a train. You will have to build them your self. If use the right props, you can build a simple one in about 5 minutes.
There are also addons that let you spawn prebuild trains, such as this: Here

You just need Garry's Mod and Half-Life 2 for this map.

ConVars:
sv_wire_mapinterface 0/1, Default: 1 - disable/enable wire in and outputs of the map.
sv_map_soundscapes 0/1, Default: 1 - disable/enable the soundscapes of this map.

This map is opensource, so have the sourcefiles in this archive:
https://www.dropbox.com/s/d5gnlelt7g8u6kh/gm_construct_flatgrass_v6-2_vmf.zip?dl=1
There are files for v6-2 and v6.

This map uses WMI.[github.com]

Compiling at -ldr + -hdr and -final can take about an hour on a med-end system. Use it only if you know what you are doing. Rename your version before releasing to avoid conflicts.

A non Workshop version is found in this archive: https://www.dropbox.com/s/h0iirnqctrcozje/gm_construct_flatgrass_v6-2.rar?dl=1

If you want v6, go here: http://steamproxy.net/sharedfiles/filedetails/?id=457504911

Credits:
Nav file: Lambda Warrior
Map: Grocel
Discusiones populares Ver todo (11)
11
24 MAR 2024 a las 14:15
reupload
pjr107
25
20 JUN 2019 a las 1:21
FIJO: This map supports day night cycle scripts.
Grocel
22
17 ABR 2022 a las 14:38
FIJO: If you crash at Startup, read this.
Grocel
564 comentarios
Professional Fool 26 NOV a las 16:02 
The inclines are so steep that it causes SligWolf's locomotives to lose contact and derail. You can only use rigid wheelbases and the train cars due to the bogey lengths being small enough.
BubbyJones 14 NOV a las 6:48 
does anyone have the same issue where a random zombie NPC spawns in the tunnel??? if so WHAT MOD IS CAUSING THIS ITS FREAKING ME OUT
Cube 15 OCT a las 19:41 
this map is insane!
тревожно | anykk 8 SEP a las 12:02 
ty for fast reply bro, i swaped gmod version back to default and it works now
Grocel  [autor] 8 SEP a las 11:34 
тревожно | anykk 8 SEP a las 11:27 
SligWolf trains sway left and right and derail on turns regardless of speed. i rly dont know what to do
カリフォルニアEAS 1 SEP a las 16:05 
I'm gonna use StormFox 2 to test it out in the map.
tornad0s101 7 AGO a las 16:37 
first (non-official) steam workshop map for gmod and still one of the greatest of all time
MerrickBro 6 AGO a las 19:19 
Always gonna have this subscribed. :gmod::gmod:
Grocel  [autor] 31 JUL a las 11:25 
Simon1337: :luv: