163 people found this review helpful
3 people found this review funny
2
Recommended
0.0 hrs last two weeks / 3.7 hrs on record (3.2 hrs at review time)
Posted: 29 Apr, 2016 @ 4:52am
Updated: 29 Apr, 2016 @ 8:10am

Left Alone is a first-person psychological horror-puzzle game about a man named Joel who was left by his family while in a coma, and has found himself in a miserable life where his only real companions are two friends he made while he was at war (where he earned a medal of honor). He's an ex-soldier now, and with his only real friends returning from their overseas stay, the three of them agree to go camping and fishing to reunite, relax, and share stories. However, things go south when his two friends arrive there before him and get trapped in a nearby abandoned school...

This game was much better than I anticipated it to be. To be honest it doesn't give the best first impression, and there's roughness about the title (some objects and models you can clip and walk right through being the biggest thing), but this game nails what it sets out to do.

This game actually completely unnerved me. I wasn't expecting it to, I am a horror veteran who has played all eras of the genre, and I've gotten harder to scare over time. And it doesn't accomplish this with jump scares or cheap tactics, it has some excellent sound design and slowly builds up a really thick atmosphere and creepy antagonist. You read about the people before you, and small things happen as you explore. It got to the point where I started feeling incredibly paranoid, and I admit I got completely spooked for a good 10 minutes. Rare for me, and worth bringing up.

Which also highlights the game's excellent sound design and slow burn elements. Sound brings a lot to horror, and they nailed it here. The music is appropriately spooky, as are the sounds, and most fit with the scenes so well I hardly noticed them, and yet they succeeded in unnerving me. Really helped the immersion factor, and knew when to go quiet too.

And this is to be said; the game is a bit slow. It builds up its scenario, you spend some time exploring rooms. And the game has puzzles, some relatively challenging ones at that. There were a couple points I was stuck at a puzzle for 10-15 minutes before eventually solving it; none are really too hard once you figure them out, but many give you cryptic or little information you need to piece together to figure out the solution.

With all of this comes a rather nice story, though I will admit while the ending wasn't bad I kind of wished they would of explored it more.

There's not a whole lot more for me to say on the game. It's a fantastic psychological atmosphere piece with some great mood, cryptic puzzles, and builds itself up nicely. If that sounds up your alley, I'd recommend it.
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